Inheritance
TestAdaptivePerformanceSubsystem
public class TestAdaptivePerformanceSubsystem : AdaptivePerformanceSubsystem, IDevicePerformanceLevelControl
Constructors
Declaration
public TestAdaptivePerformanceSubsystem()
Properties
Declaration
public bool AcceptsPerformanceLevel { get; set; }
Property Value
Declaration
public override IApplicationLifecycle ApplicationLifecycle { get; }
Property Value
Overrides
Declaration
public Feature ChangeFlags { get; set; }
Property Value
Declaration
public int CpuPerformanceLevel { get; set; }
Property Value
Declaration
public int GpuPerformanceLevel { get; set; }
Property Value
Declaration
public Feature InitCapabilities { set; }
Property Value
Declaration
public int LastRequestedCpuLevel { get; set; }
Property Value
Declaration
public int LastRequestedGpuLevel { get; set; }
Property Value
Declaration
public int MaxCpuPerformanceLevel { get; }
Property Value
Implements
Declaration
public int MaxGpuPerformanceLevel { get; }
Property Value
Implements
Declaration
public float NextCpuFrameTime { get; set; }
Property Value
Declaration
public float NextGpuFrameTime { get; set; }
Property Value
Declaration
public float NextOverallFrameTime { get; set; }
Property Value
Declaration
public override IDevicePerformanceLevelControl PerformanceLevelControl { get; }
Property Value
Overrides
Declaration
public float TemperatureLevel { get; set; }
Property Value
Declaration
public float TemperatureTrend { get; set; }
Property Value
Declaration
public override Version Version { get; }
Property Value
Overrides
Declaration
public WarningLevel WarningLevel { get; set; }
Property Value
Methods
Declaration
public override void Destroy()
Overrides
Declaration
public static TestAdaptivePerformanceSubsystem Initialize()
Returns
Declaration
public bool SetPerformanceLevel(int cpuLevel, int gpuLevel)
Parameters
Type |
Name |
Description |
Int32 |
cpuLevel |
|
Int32 |
gpuLevel |
|
Returns
Implements
Declaration
public override void Start()
Overrides
Declaration
public override void Stop()
Overrides
Declaration
public override PerformanceDataRecord Update()
Returns
Overrides
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.