Class AdaptivePerformanceSubsystemBase
Namespace: UnityEngine.AdaptivePerformance.Provider
Syntax
public abstract class AdaptivePerformanceSubsystemBase
Properties
initialized
Declaration
public bool initialized { get; protected set; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
Destroy()
Declaration
public abstract void Destroy()
Start()
Declaration
public abstract void Start()
Stop()
Declaration
public abstract void Stop()