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    Rule Override Tile Inspector window reference

    Explore the properties and settings you can use to create a variant of a rule tile.

    Property Sub-property Description
    Tile N/A Selects the rule tile to create a variant of. Drag a rule from the Project window, or select the picker (⊙).
    Sprite List N/A Displays the sprites to override.
    N/A Original Sprites Displays the original sprites from the selected rule tile.
    N/A Override Sprites Sets the sprites to use instead of the original sprites. Leave this property empty to use the original sprite.
    GameObject List N/A Displays the prefabs to override.
    N/A Original GameObjects Displays the original prefabs from the selected rule tile.
    N/A Override GameObjects Sets the prefabs to use instead of the original prefabs. Leave this property empty to use the original prefab.

    Additional resources

    • Rule Tile Inspector window reference
    • Automating tile layouts
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