Class RuleTile<T>
Generic visual tile for creating different tilesets like terrain, pipeline, random or animated tiles. This is templated to accept a Neighbor Rule Class for Custom Rules.
Inherited Members
UnityEngine.Object.FindObjectsOfType(System.Type, System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType(System.Type, System.Boolean)
Namespace: UnityEngine
Syntax
public class RuleTile<T> : RuleTile
Type Parameters
Name | Description |
---|---|
T | Neighbor Rule Class for Custom Rules |
Properties
m_NeighborType
Returns the Neighbor Rule Class type for this Rule Tile.
Declaration
public override sealed Type m_NeighborType { get; }
Property Value
Type | Description |
---|---|
Type |