Class PrefabBrushEditor
The Brush Editor for a Prefab Brush.
Inheritance
PrefabBrushEditor
Inherited Members
UnityEditor.Tilemaps.GridBrushEditor.OnPaintSceneGUI(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.BoundsInt, UnityEngine.GridBrushBase.Tool, System.Boolean)
UnityEditor.Tilemaps.GridBrushEditor.OnToolDeactivated(UnityEngine.GridBrushBase.Tool)
UnityEditor.Tilemaps.GridBrushEditor.RegisterUndo(UnityEngine.GameObject, UnityEngine.GridBrushBase.Tool)
UnityEditor.Tilemaps.GridBrushEditor.PaintPreview(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.Vector3Int)
UnityEditor.Tilemaps.GridBrushEditor.BoxFillPreview(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.BoundsInt)
UnityEditor.Tilemaps.GridBrushEditor.FloodFillPreview(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.Vector3Int)
UnityEditor.Tilemaps.GridBrushEditor.canChangeZPosition
UnityEditor.Tilemaps.GridBrushEditorBase.OnSceneGUI(UnityEngine.GridLayout, UnityEngine.GameObject)
UnityEditor.Tilemaps.GridBrushEditorBase.OnToolActivated(UnityEngine.GridBrushBase.Tool)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEditor.Tilemaps
Syntax
[CustomEditor(typeof(PrefabBrush))]
public class PrefabBrushEditor : GridBrushEditor, IPreviewable, IToolModeOwner
Methods
OnEnable()
Declaration
protected override void OnEnable()
Overrides
OnPaintInspectorGUI()
Callback for painting the inspector GUI for the PrefabBrush in the Tile Palette. The PrefabBrush Editor overrides this to have a custom inspector for this Brush.
Declaration
public override void OnPaintInspectorGUI()