Class GUIAction
Represents an action that is tied to a GUI element.
Inherited Members
Namespace: UnityEditor .U2D.Path.GUIFramework
Assembly: solution.dll
Syntax
public abstract class GUIAction
Fields
Name | Description |
---|---|
enable | Func for GetEnable |
enable |
Func for EnabledRepaint |
on |
Action for OnPreRepaint |
on |
Func for OnRepaint |
repaint |
Func for repaintOnMouseMove |
Properties
Name | Description |
---|---|
ID | The action ID. |
Methods
Name | Description |
---|---|
Can |
Determines whether the GUIAction can trigger. |
Get |
Determines whether the finish condition has been met. |
Get |
Determines whether the trigger condition has been met. |
Is |
Checks whether the GUIAction is enabled. |
Is |
Checks whether the GUIAction should repaint. |
On |
Calls the methods in its invocation list when finished. |
On |
Calls the methods in its invocation list when Unity draws this GUIAction's GUI. |
On |
Calls the methods in its invocation list when performed. |
On |
Calls the methods in its invocation list when triggered. |
Pre |
Preprocessing that occurs before the GUI repaints. |