Class ClickAction
Assembly: Unity.2D.Path.Editor.dll
Syntax
public class ClickAction : HoveredControlAction
Constructors
ClickAction(Control, int, bool)
Declaration
public ClickAction(Control control, int button, bool useEvent = true)
Parameters
Fields
clickCount
Declaration
Field Value
onClick
Declaration
public Action<IGUIState, Control> onClick
Field Value
Methods
GetFinishContidtion(IGUIState)
Declaration
protected override bool GetFinishContidtion(IGUIState guiState)
Parameters
Returns
Overrides
GetTriggerContidtion(IGUIState)
Declaration
protected override bool GetTriggerContidtion(IGUIState guiState)
Parameters
Returns
Overrides
OnTrigger(IGUIState)
Declaration
protected override void OnTrigger(IGUIState guiState)
Parameters
Overrides