Class ScriptablePathInspector
Inherited Members
Editor.MoveNextTarget()
Namespace: UnityEditor.U2D.Path
Assembly: solution.dll
Syntax
[CanEditMultipleObjects]
[CustomEditor(typeof(ScriptablePath), true)]
public class ScriptablePathInspector : Editor
Properties
Name | Description |
---|---|
paths |
Methods
Name | Description |
---|---|
DoPositionInspector() | |
DoTangentModeInspector() | |
IsAnyPointSelected() | |
OnInspectorGUI() | Implement this function to make a custom inspector. |