Class PathEditorTool<T>
Inherited Members
Namespace: UnityEditor.U2D.Path
Assembly: solution.dll
Syntax
public abstract class PathEditorTool<T> : EditorTool where T : ScriptablePath
Type Parameters
Name | Description |
---|---|
T |
Properties
Name | Description |
---|---|
enableSnapping | |
toolbarIcon | The icon and tooltip for this custom editor tool. If this function is not implemented, the toolbar displays the Inspector icon for the target type. If no target type is defined, the toolbar displays the Tool Mode icon. |
Methods
Name | Description |
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GetCustomDrawer(Object) | |
GetLinearTangentIsZero(Object) | |
GetPath(Object) | |
GetShape(Object) | |
Initialize(T, SerializedObject) | |
IsAvailable() | Checks whether the custom editor tool is available based on the state of the editor. |
OnActivate() | |
OnCustomGUI(T) | |
OnDeactivate() | |
SetPath(Object) | |
SetShape(T, SerializedObject) |