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    Class ClickAction

    Inheritance
    object
    GUIAction
    HoveredControlAction
    ClickAction
    CreatePointAction
    SliderAction
    Inherited Members
    HoveredControlAction.hoveredControl
    HoveredControlAction.CanTrigger(IGUIState)
    GUIAction.enable
    GUIAction.enableRepaint
    GUIAction.repaintOnMouseMove
    GUIAction.onPreRepaint
    GUIAction.onRepaint
    GUIAction.ID
    GUIAction.OnGUI(IGUIState)
    GUIAction.IsEnabled(IGUIState)
    GUIAction.IsRepaintEnabled(IGUIState)
    GUIAction.PreRepaint(IGUIState)
    GUIAction.OnPerform(IGUIState)
    GUIAction.OnFinish(IGUIState)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Path.GUIFramework
    Assembly: solution.dll
    Syntax
    public class ClickAction : HoveredControlAction

    Constructors

    Name Description
    ClickAction(Control, int, bool)

    Fields

    Name Description
    clickCount
    onClick

    Methods

    Name Description
    GetFinishContidtion(IGUIState)
    GetTriggerContidtion(IGUIState)
    OnTrigger(IGUIState)
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