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    Class GUIAction

    Inheritance
    object
    GUIAction
    CommandAction
    HoveredControlAction
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Path.GUIFramework
    Assembly: solution.dll
    Syntax
    public abstract class GUIAction

    Fields

    Name Description
    enable
    enableRepaint
    onPreRepaint
    onRepaint
    repaintOnMouseMove

    Properties

    Name Description
    ID

    Methods

    Name Description
    CanTrigger(IGUIState)
    GetFinishContidtion(IGUIState)
    GetTriggerContidtion(IGUIState)
    IsEnabled(IGUIState)
    IsRepaintEnabled(IGUIState)
    OnFinish(IGUIState)
    OnGUI(IGUIState)
    OnPerform(IGUIState)
    OnTrigger(IGUIState)
    PreRepaint(IGUIState)
    In This Article
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