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    Class CreatePointAction

    Inheritance
    object
    GUIAction
    HoveredControlAction
    ClickAction
    CreatePointAction
    Inherited Members
    ClickAction.clickCount
    ClickAction.onClick
    ClickAction.GetTriggerContidtion(IGUIState)
    ClickAction.GetFinishContidtion(IGUIState)
    HoveredControlAction.hoveredControl
    HoveredControlAction.CanTrigger(IGUIState)
    GUIAction.enable
    GUIAction.enableRepaint
    GUIAction.repaintOnMouseMove
    GUIAction.onPreRepaint
    GUIAction.onRepaint
    GUIAction.ID
    GUIAction.OnGUI(IGUIState)
    GUIAction.IsEnabled(IGUIState)
    GUIAction.IsRepaintEnabled(IGUIState)
    GUIAction.PreRepaint(IGUIState)
    GUIAction.OnPerform(IGUIState)
    GUIAction.OnFinish(IGUIState)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Path
    Assembly: solution.dll
    Syntax
    public class CreatePointAction : ClickAction

    Constructors

    Name Description
    CreatePointAction(Control, Control)

    Fields

    Name Description
    guiToWorld
    onCreatePoint

    Methods

    Name Description
    OnTrigger(IGUIState)
    In This Article
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