Class ScriptablePathInspector
Inherited Members
Editor.MoveNextTarget()
Namespace: UnityEditor.U2D.Path
Assembly: solution.dll
Syntax
[CanEditMultipleObjects]
[CustomEditor(typeof(ScriptablePath), true)]
public class ScriptablePathInspector : Editor
Properties
| Name | Description |
|---|---|
| paths |
Methods
| Name | Description |
|---|---|
| DoPositionInspector() | |
| DoTangentModeInspector() | |
| IsAnyPointSelected() | |
| OnInspectorGUI() | Implement this function to make a custom inspector. |