Struct PhysicsBody.IndexPair
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct PhysicsBody.IndexPair : IEquatable<PhysicsBody.IndexPair>
Fields
Name | Description |
---|---|
PhysicsBodyIndexA | |
PhysicsBodyIndexB |
Properties
Name | Description |
---|---|
Invalid | |
IsValid |
Methods
Name | Description |
---|---|
Equals(IndexPair) | Indicates whether the current object is equal to another object of the same type. |
GetHashCode() | Returns the hash code for this instance. |
ToString() | Returns the fully qualified type name of this instance. |