Struct CircleGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct CircleGeometry : IEquatable<CircleGeometry>
Properties
Name | Description |
---|---|
Center | |
Radius |
Methods
Name | Description |
---|---|
Equals(CircleGeometry) | Indicates whether the current object is equal to another object of the same type. |
GetHashCode() | Returns the hash code for this instance. |