Struct CapsuleGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct CapsuleGeometry : IEquatable<CapsuleGeometry>
Properties
Name | Description |
---|---|
Radius | |
Vertex0 | |
Vertex1 |
Methods
Name | Description |
---|---|
Equals(CapsuleGeometry) | Indicates whether the current object is equal to another object of the same type. |
GetHashCode() | Returns the hash code for this instance. |