Struct BoxGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct BoxGeometry : IEquatable<BoxGeometry>
Properties
Name | Description |
---|---|
Angle | |
BevelRadius | |
Center | |
Size |
Methods
Name | Description |
---|---|
Equals(BoxGeometry) | Indicates whether the current object is equal to another object of the same type. |
GetHashCode() | Returns the hash code for this instance. |