Struct BoxGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct BoxGeometry : IEquatable<BoxGeometry>
  Properties
| Name | Description | 
|---|---|
| Angle | |
| BevelRadius | |
| Center | |
| Size | 
Methods
| Name | Description | 
|---|---|
| Equals(BoxGeometry) | Indicates whether the current object is equal to another object of the same type.  | 
      
| GetHashCode() | Returns the hash code for this instance.  |