You can create a World Space UI and position it alongside 2D or 3D objectsA 3D GameObject such as a cube, terrain or ragdoll. More info
See in Glossary in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary, rather than displaying them on the screen as with the Screen Space Overlay render mode.
Topic | Description |
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Create a World Space UI | Set the render mode of the Panel Settings asset to World Space to create a World Space UI. |
Panel Input Configuration properties | Configure the input settings for the World Space UI. |
World Space UI size and position examples | Learn how to size and position World Space UI with practical examples. |