Create a tile palette from spritesA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary or textures, then use the Tile Palette window to paint tiles onto a tilemapA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary.
| Topic | Description |
|---|---|
| Create a tile palette | Create an empty tile palette and add sprites to it manually, or create a tileset that automatically generates tiles from a texture. |
| Edit a tile palette | Select, move, scale, and delete tiles in your tile palette using the tools in the Tile Palette window. |
| Tile Palette window reference | Explore the properties and settings you use to paint tiles onto a tilemap. |
| Tile Set Importer Inspector window reference | Explore the settings you can use to configure a tileset, which automatically creates tiles from a texture and its sprites. |