Techniques and strategies for compressing meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info
See in Glossary data in Unity to reduce its size, which can improve performance.
Topic | Description |
---|---|
Types of mesh data compression | Understand the difference between mesh compressionA method of storing data that reduces the amount of storage space it requires. See Texture Compression, Animation Compression, Audio Compression, Build Compression. See in Glossary and vertex compression, and their impact on your project. |
Configure vertex compression | Configure the precision of data formats in all meshes, to impact reduces the size of mesh data in memory. |
Configure mesh compression | Compress the data of individual meshes, to impact file size. |
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