Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

PhysicsConstants.MinMaximumLinearSpeed

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public static float MinMaximumLinearSpeed;

Description

The lowest maximum linear speed a physics world accepts, in meters per second. A world limited to this speed lets bodies move no more than a tenth of a millimeter each second, so it behaves as if nothing can move.