Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
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World.Update

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Declaration

public void Update();

Description

Update the World's default system groups.

The system group update order is: 1. InitializationSystemGroup 2. SimulationSystemGroup 3. PresentationSystemGroup

Generally this is not necessary within the context of a UnityEngine application; instead, use ScriptBehaviourUpdateOrder.AppendWorldToPlayerLoop to insert these system groups into the UnityEngine player loop, where they'll be interleaved with existing UnityEngine updates.