Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityQueryBuilder.WithAll

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Declaration

public EntityQueryBuilder WithAll();

Returns

EntityQueryBuilder The builder object that invoked this method.

Description

Add required component types to the query.

To match the resulting query, an Entity must have all of the query's required component types, and any required types that implement IEnableableComponent must be enabled. To require components to be disabled on matching entities, use M:Unity.Entities.EntityQueryBuilder.WithDisabled@@@@1. To require components regardless of whether they are enabled on matching entities, use M:Unity.Entities.EntityQueryBuilder.WithPresent@@@@1.

WithAll accepts up to seven type arguments. You can add more component types by chaining calls together.



To add component types that are not known at compile time, use M:Unity.Entities.EntityQueryBuilder.WithAll@@@@1(@@@@0@)

The query will request read-only access to the referenced component(s). To request read/write access, use M:Unity.Entities.EntityQueryBuilder.WithAllRW@@@@1(@@@@0@)


Declaration

public EntityQueryBuilder WithAll(ref T componentTypes);

Parameters

Parameter Description
componentTypes A list of component types that implements T:Unity.Collections.INativeList@@1. For example, T:Unity.Collections.NativeList@@1 or T:Unity.Collections.FixedList64Bytes`1

Returns

EntityQueryBuilder The builder object that invoked this method.

Description

Add a list of required component types to the query.

To match the resulting query, an Entity must have all of the query's required component types.