Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

ComponentSystemBase.GetEntityTypeHandle

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Declaration

public EntityTypeHandle GetEntityTypeHandle();

Returns

EntityTypeHandle An object representing the type information required to safely access Entity instances stored in a chunk.

Description

Manually gets the run-time type information required to access the array of Entity objects in a chunk.

Remember to call EntityTypeHandle.Update.

Prefer using SystemAPI.GetEntityTypeHandle in SystemAPI as it will cache in OnCreate for you and call .Update(this) at the call-site.