Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

ArchetypeChunk.GetEntityDataPtrRO

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Declaration

public Entity* GetEntityDataPtrRO(EntityTypeHandle entityTypeHandle);

Parameters

Parameter Description
entityTypeHandle An object containing type and job safety information. To create this object, call ComponentSystemBase.GetEntityTypeHandle. Pass the object to a job using a public field you define as part of the job struct.

Returns

Entity* A pointer to the component data stored in the chunk.

Description

Provides an unsafe read-only interface to array of Entities stored in this chunk.