Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

PhysicsWorld.SetName

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void SetName(string name, int ownerKey);

Parameters

Parameter Description
name The name to set.
ownerKey Optional owner key returned when using PhysicsWorld.SetOwner.

Description

Set the name of the world, truncated to PhysicsConstants.MaxWorldNameLength characters. The name of the PhysicsWorld.defaultWorld cannot be set and will always be "Default World".