Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

PhysicsWorld.GetName

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Declaration

public string GetName();

Returns

string The name of the world.

Description

Get the name of the world, or "World #N" where N is the PhysicsWorld.index when no name has been set. The PhysicsWorld.defaultWorld is always named "Default World".

A new string is allocated each call, as with any API returning a string such as PhysicsWorld.ToString. See PhysicsWorld.SetName.