Creates an empty chain.
The new chain has no providers and no AssetProvider.Selected provider. Populate it with
AssetProvider.AddProvider or AssetProvider.InsertProvider.
<para>Create a chain and add a provider to it.</para>
using Unity.Localization.Providers; using UnityEngine;
namespace Unity.Localization.Samples { public class AssetProviderConstructorExample { public void Run() { var chain = new AssetProvider(); chain.AddProvider(new ReferencedAssetProvider());
Debug.Log(chain.GetProvider<ReferencedAssetProvider>() != null); // True } } }