Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

LocalizationSettings.StartupSelector

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public IStartupLocaleSelector StartupSelector;

Description

The selector that chose the startup locale, or null when the chain fell through to the project locale.

Set during LocalizationSettings.InitializeAsync. Read it to tell whether a user override was applied at startup or whether the locale came from the project default. Pair it with LocalizationSettings.EvaluateStartupLocale to show both the chosen locale and the one that would have been chosen without the override.

Additional resources: LocalizationSettings.EvaluateStartupLocale, LocalizationSettings.StartupSelectors