Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

LocalizationSettings.SelectedLocale

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public static Locale SelectedLocale;

Description

The currently selected locale, or null when none is selected.

Reading this returns the active locale, falling back to LocalizationSettings.ProjectLocale when no explicit selection has been made. Setting it changes the locale and raises LocalizationSettings.SelectedLocaleChanged. The value is stored as a locale code, so the assigned locale should be one of the LocalizationSettings.AvailableLocales.