Version: Unity 6.7 Alpha (6000.7)
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  • C#

LocalizationSettings.ProjectLocale

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public Locale ProjectLocale;

Description

The default project locale used when no other locale is selected.

This locale is the fallback that LocalizationSettings.InitializeAsync selects when none of the LocalizationSettings.StartupSelectors returns a locale, and the value LocalizationSettings.SelectedLocale falls back to. Setting it stores the locale's code; getting it resolves that code through LocalizationSettings.GetLocale, so the locale must be one of the LocalizationSettings.AvailableLocales.