| Parameter | Description |
|---|---|
| asset | The asset to release. |
Releases an asset previously returned by a load.
Hand every loaded asset back to the same entry so the owning kind can free it. AssetEntry holds a
direct reference and does nothing, while ResourceAssetEntry unloads through
Resources.
Additional resources: IAssetEntry.HasAsset
<para>Release an asset once you are finished with it.</para>
using Unity.Localization;
namespace Unity.Localization.Samples { public class IAssetEntryReleaseAssetExample { public void Run() { var entry = new ResourceAssetEntry { Default = "UI/banner" };
if (entry.TryLoadAsset(out var asset)) entry.ReleaseAsset(asset); // unload once you are finished with it } } }