Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#
Method group is Obsolete

UnityWebRequest.isNetworkError

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead. public bool isNetworkError;

Description

Returns true after this UnityWebRequest encounters a system error. (Read Only)

Examples of system errors include failure to resolve a DNS entry, a socket error or a redirect limit being exceeded. When this property returns true, the UnityWebRequest.error property will contain a human-readable string describing the error.

Note: Error-type server return codes, such as 404/Not Found and 500/Internal Server Error, are reflected in the UnityWebRequest.isHttpError property, not the UnityWebRequest.isNetworkError property.

Additional resources: UnityWebRequest.responseCode, UnityWebRequest.isHttpError