| Property |
Description |
| CpuUtilizationAction |
Current determined action needed based on normalized CPU utilization.
Derived from frame timing, bottleneck, and thermal data when no provider supplies the value directly.
|
| GpuUtilizationAction |
Current determined action needed based on normalized GPU utilization.
Derived from frame timing, bottleneck, and thermal data when no provider supplies the value directly.
|
| IdleScale |
The current idle scale factor that battery mode derives from the player's idle time.
|
| IdleTime |
The number of seconds the player has been idle, as tracked by battery mode.
|
| PerformanceAction |
Current determined action needed from performance state.
Action StateAction.Increase will be ignored if AdaptivePerformanceIndexer.ThermalAction is decreasing.
|
| ThermalAction |
Current determined action needed from thermal state.
Action StateAction.Increase will be ignored if AdaptivePerformanceIndexer.PerformanceAction is decreasing.
|
| TimeUntilNextAction |
Time left until next action.
|