Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

AdaptivePerformanceIndexer.IdleScale

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public int IdleScale;

Description

The current idle scale factor that battery mode derives from the player's idle time.

The value is 1 when the player is active and increases the longer the player stays idle. Battery-mode scalers such as AdaptiveOnDemandRendering use it to reduce work while the application is idle. Only battery mode updates this value.