Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

FSRUpscalerCommandInitializationData

struct in UnityEngine.AMD

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Represents the initialization state of a FSRUpscalerContext. You can only use and set this when calling GraphicsDevice.CreateFSRUpscale3 or GraphicsDevice.CreateFSRUpscale4.

Properties

Property Description
displaySizeHeightHeight of display resolution (post-upscaling).
displaySizeWidthWidth of display resolution (post-upscaling).
ffxFsrFlagsSee FfxApiCreateContextUpscaleFlags.
maxRenderSizeHeightMax height of render resolution (pre-upscaling).
maxRenderSizeWidthMax width of render resolution (pre-upscaling).

Public Methods

Method Description
GetFlagGet a bitflag of FSRUpscalerCommandInitializationData.ffxFsrFlags.
SetFlagSet a bitflag of FSRUpscalerCommandInitializationData.ffxFsrFlags.