Important: The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.
For more information on migration, refer to Migrating from the Built-In Render Pipeline to the Universal Render Pipeline and Render pipeline feature comparison.
Techniques for using a Projector component to project materials onto other GameObjects in the Built-In Render Pipeline.
| Page | Description |
|---|---|
| Projector component reference | Explore the properties in the Projector component to configure a material’s projection onto a surface. |