Test, debug, profile, and troubleshoot a Unity application that runs on an Android device.
The following topics cover the tools that connect the Editor to a device, and the fixes for common problems.
| Topic | Description |
|---|---|
| Debug on Android devices | Debug your application on an Android device over a USB or wireless connection. |
| Android symbols | Generate symbols to help you debug a built Android application. |
| Simulate an Android device | Simulate how your application appears and behaves on an Android device. |
| Collecting performance data on an Android device | Connect an Android device to Unity and profile your application. |
| Application patching | Patch an application instead of rebuilding it, to increase iteration speed. |
| Troubleshooting for Android | Solve common issues that occur when you develop for Android with Unity. |