Techniques for outputting depth, depth-normal and motion vector information from a camera.
| Page | Description |
|---|---|
| Introduction to camera output | Learn about using the DepthTextureMode API to output a depth or motion texture from a camera. |
| Output a depth texture from a camera | Output a texture with data about the object depth or surface normals in the camera view. |
| Output a motion vector texture from a camera | Output a texture with data about object motion in the camera view. |
| Sample output textures in a shader | Read the data from a depth texture or a motion vector texture in custom shader code. |
| Troubleshooting camera output | Solve common issues with camera output, such as visual artefacts. |