Used to define the parameters when using PhysicsWorld.Explode.
| Property | Description |
|---|---|
| defaultDefinition | Create a default explode definition. |
| MaxImpulse | The maximum magnitude allowed for PhysicsWorld.ExplosionDefinition.impulsePerLength. Larger magnitudes have no useful effect because body speeds are capped each simulation step, so values are clamped into this range. |
| Property | Description |
|---|---|
| falloff | The falloff distance beyond the radius. Impulse is reduced to zero at this distance. |
| hitCategories | The categories that will produce hits. |
| impulsePerLength | Impulse per unit length. This applies an impulse according to the shape perimeter that is facing the explosion. Explosions only apply to circles, capsules, and polygons. This may be negative for implosions. The magnitude is clamped to PhysicsWorld.ExplosionDefinition.MaxImpulse. |
| position | The center of the explosion in world space. |
| radius | The radius of the explosion. |
| Constructor | Description |
|---|---|
| PhysicsWorld.ExplosionDefinition | Create a default explode definition. |