Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

WireReference.ClearCustomization

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Declaration

public void ClearCustomization();

Description

Clears all customization previously applied to the referenced wire.

If the wire does not correspond to any connection in the graph, any stored visual data for that wire is removed and the call has no further effect. Throws ObjectDisposedException when you access this method after you call Context.Dispose on the context.

Remove every visual override previously applied to a wire and restore the default drawing in the graph canvas.

 WireReference wire = context.GetWireReference(outputPortID, inputPortID);
 wire.ClearCustomization();