Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Context.Dispose

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Declaration

public void Dispose();

Description

Releases this context and clears all associated visualization data.

Unregisters this context from the Registry and clears any associated visualization data. Any subsequent calls after the first successful dispose are ignored.

 Context context = Registry.CreateVisualizationContext(graphGuid);
 // ... use the context ...
 context.Dispose();