Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Context.GetNodeReference

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Declaration

public NodeReference GetNodeReference(Hash128 nodeID);

Parameters

Parameter Description
nodeID The unique identifier of the node to reference.

Returns

NodeReference A NodeReference that targets the node identified by within this Context.

Description

Returns a NodeReference that identifies the node with the given ID within this visualization context.

The returned NodeReference is only meaningful for this Context and references the node by its ID rather than by direct lookup. The node doesn't need to exist in the current graph canvas at the time of this call.

 NodeReference nodeRef = context.GetNodeReference(nodeID);
 nodeRef.FillAmount = 75f;