Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vshll_n_s16

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Declaration

public static v128 vshll_n_s16(v64 a0, int a1);

Parameters

Parameter Description
a0 64-bit vector a0
a1 Int32 a1

Returns

v128 128-bit vector

Description

Signed Shift Left Long (immediate). This instruction reads each vector element from the source SIMD&FP register, left shifts each vector element by the specified shift amount, places the result into a vector, and writes the vector to the destination SIMD&FP register. The destination vector elements are twice as long as the source vector elements. All the values in this instruction are signed integer values.The SSHLL instruction extracts vector elements from the lower half of the source register, while the SSHLL2 instruction extracts vector elements from the upper half of the source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: SSHLL Vd.4S,Vn.4H,#n