Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

v64

struct in Unity.Burst.Intrinsics

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Description

Represents a 64-bit SIMD value (Arm only)

Properties

Property Description
Byte0 Get the 0th Byte of the vector
Byte1 Get the 1st Byte of the vector
Byte2 Get the 2nd Byte of the vector
Byte3 Get the 3rd Byte of the vector
Byte4 Get the 4th Byte of the vector
Byte5 Get the 5th Byte of the vector
Byte6 Get the 6th Byte of the vector
Byte7 Get the 7th Byte of the vector
Double0 Get the 0th Double of the vector
Float0 Get the 0th Float of the vector
Float1 Get the 1st Float of the vector
SByte0 Get the 0th SByte of the vector
SByte1 Get the 1st SByte of the vector
SByte2 Get the 2nd SByte of the vector
SByte3 Get the 3rd SByte of the vector
SByte4 Get the 4th SByte of the vector
SByte5 Get the 5th SByte of the vector
SByte6 Get the 6th SByte of the vector
SByte7 Get the 7th SByte of the vector
SInt0 Get the 0th SInt of the vector
SInt1 Get the 1st SInt of the vector
SLong0 Get the 0th SLong of the vector
SShort0 Get the 0th SShort of the vector
SShort1 Get the 1st SShort of the vector
SShort2 Get the 2nd SShort of the vector
SShort3 Get the 3rd SShort of the vector
UInt0 Get the 0th UInt of the vector
UInt1 Get the 1st UInt of the vector
ULong0 Get the 0th ULong of the vector
UShort0 Get the 0th UShort of the vector
UShort1 Get the 1st UShort of the vector
UShort2 Get the 2nd UShort of the vector
UShort3 Get the 3rd UShort of the vector

Constructors

Constructor Description
v64 Splat a single byte across the v64