Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vmlsl_s8

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Declaration

public static v128 vmlsl_s8(v128 a0, v64 a1, v64 a2);

Parameters

Parameter Description
a0 128-bit vector a0
a1 64-bit vector a1
a2 64-bit vector a2

Returns

v128 128-bit vector

Description

Signed Multiply-Subtract Long (vector, by element). This instruction multiplies each vector element in the lower or upper half of the first source SIMD&FP register by the specified vector element of the second source SIMD&FP register and subtracts the results from the vector elements of the destination SIMD&FP register. The destination vector elements are twice as long as the elements that are multiplied.The SMLSL instruction extracts vector elements from the lower half of the first source register, while the SMLSL2 instruction extracts vector elements from the upper half of the first source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: SMLSL Vd.8H,Vn.8B,Vm.8B