Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vmla_laneq_f32

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Declaration

public static v64 vmla_laneq_f32(v64 a0, v64 a1, v128 a2, int a3);

Parameters

Parameter Description
a0 64-bit vector a0
a1 64-bit vector a1
a2 128-bit vector a2
a3 Lane index to a2. Must be an immediate in the range of [0..3]

Returns

v64 64-bit vector

Description

Equivalent instruction: RESULT[I] = a[i] + (b[i] * v[lane]) for i = 0 to 1