Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vmla_lane_u16

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Declaration

public static v64 vmla_lane_u16(v64 a0, v64 a1, v64 a2, int a3);

Parameters

Parameter Description
a0 64-bit vector a0
a1 64-bit vector a1
a2 64-bit vector a2
a3 Lane index to a2. Must be an immediate in the range of [0..3]

Returns

v64 64-bit vector

Description

Multiply-Add to accumulator (vector, by element). This instruction multiplies the vector elements in the first source SIMD&FP register by the specified value in the second source SIMD&FP register, and accumulates the results with the vector elements of the destination SIMD&FP register. All the values in this instruction are unsigned integer values.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: MLA Vd.4H,Vn.4H,Vm.H[lane]