Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

BatchingInterval

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Options for when Unity updates canvases for batching.

Use this enum with the Canvas.batchingInterval property to choose the batching update behavior. This property applies only at runtime in Player builds and has no effect in the Editor.

Properties

Property Description
GatedByRenderingUpdates canvases for batching only when rendering is required.
AlwaysUpdateUpdates canvases for batching on every update, even when rendering is not required.