Version: Unity 6.6 Beta (6000.6)
Language : English
XR API reference
Choose and configure XR provider plug-ins

XR project set up

To set up a Unity project for XR:

  • Use the XR Plug-in Management settings to enable and configure the plug-ins needed for the XR devices and platforms supported by the project
  • Add XR support packages, such as AR Foundation and the XR Interaction Toolkit
  • Add the components and GameObjects needed to support XR to your scenes

Refer to the following topics for more information:

Topic Description
Choose and configure XR provider plug-ins Use XR Plug-in Management to choose and configure XR provider plug-ins.
Create an XR project How to create a Unity project for XR development.
XR scene setup Understand how to set up your scene for XR, including input options, and XR origin.
XR Plug-in Management settings Understand the settings you can configure with XR Plug-in Management.
Develop for Android XR workflow Understand the packages and resources you can use to develop for Android XR devices.
Develop for Meta Quest workflow Understand the packages and resources you can use to develop for Meta Quest devices.

Note: When you create a Unity project, you can use one of the XR templates available in the Unity Hub. These templates create the project with selected XR packages already added to the project. Even when you start with a template, you must configure the project as outlined in this section.

XR API reference
Choose and configure XR provider plug-ins